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ABOUT ENIGMA GAMES PROJECTS VITALIZE! CHEATS FORUM STAFF |
Enigma Interactive started up in 1999 some time, founded by Spug and ßlade, two Norwegian classmates early in their teen years, as a company that made South Park games for the PC, using a demo version of the powerful gaming tool The Games Factory. That demo version couldn't save the games, so obviously, Enigma Interactive didn't go somewhere for a long time. After some time of idle game making and mostly -planning, Enigma Interactive purchased the full version of Click and Create some time in 2000, the more powerful upgrade of The Games Factory. This opened oceans of opportunities! Click and Create was later upgraded to the new version, Multimedia Fusion Express. After some serious time of thinking, the two founders of Enigma Interactive accepted a new member, their class mate Loco. Using Click and Create, Enigma Interactive started making games. As some people may not know, making games is extremely much planning, and several of the game ideas and drafts Enigma made were thrown away. However, ßlade managed to cough up two South Park games, Kenny's Mission and Kenny Killer. He didn't seem to be very fond of them, so he discarded them both (after his PC was infected by a virus in late 2001, the source files for these two games were lost anyway, so they will not be continued). The idea of making South Park games drifted away, so Enigma started to simply make non-South Park games, which would be more original. Loco created what then was the first chapter of his main game series, The Legend of Loco, Loco's Lost. Speaking roughly, the game went out very crappy (I had Loco's permission to say that!), and he dropped it. However, he did not drop the idea of the series of The Legend of Loco, and soon after he began working on his REAL first game - An Ancient Adventure, which restarted the Legend of Loco, the saga Loco's Lost started but discontinued. Spug started on a big project named Mega Man - Rise of Wily, a game supposed to be 90% identical to the official Mega Man games made by Capcom. After even more time, in the middle of 2001, we did a big step and allowed a foreign (read: non-Norwegian) to join Enigma Interactive. His name was (still is, mind) Melvin Sommer, and he's from Holland. Read more about that here. Shortly after, ßlade's PC got infected by a computer virus, and ßlade lost many of his projects. This made Enigma go a little step backwards. Read more about that here. What will the next step of Enigma Interactive be? Who knows? We will continue (or start, depending on how you look at it ;) making games, that's for sure. But what will it become of us? You just wait and see!! -- Spug, 1st of Desember |